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This module introduces young learners to the fundamentals of programming using Scratch Jr. Through engaging lessons, students explore character movement, background changes, and basic coding concepts like sequencing and looping. Interactive challenges and free play opportunities encourage creativity, problem-solving, and experimentation in a supportive, hands-on environment.
| On the Move: Getting Characters in Action | Quiz | Challenge |
| Dance Party: Make Your Characters Groove | Quiz | Challenge |
| Double the Fun: Adding a Friend for a Walk | Quiz | Challenge |
| City Cruise: Driving Through the Streets | Quiz | Challenge |
| Ready, Set, Race! Programming Speedy Sprites | Quiz | Challenge |
| Floating in Space: Looping with the Spaceman | Quiz | Challenge |
This module introduces young learners to the fundamentals of programming using Scratch Jr. Through engaging lessons, students explore character movement, background changes, and basic coding concepts like sequencing and looping. Interactive challenges and free play opportunities encourage creativity, problem-solving, and experimentation in a supportive, hands-on environment.
| On the Move: Getting Characters in Action | Quiz | Challenge |
| Dance Party: Make Your Characters Groove | Quiz | Challenge |
| Double the Fun: Adding a Friend for a Walk | Quiz | Challenge |
| City Cruise: Driving Through the Streets | Quiz | Challenge |
| Ready, Set, Race! Programming Speedy Sprites | Quiz | Challenge |
| Floating in Space: Looping with the Spaceman | Quiz | Challenge |
See exactly how this course maps to official curriculum specifications
The curriculum does not include official reference codes for individual learning outcomes, so we have assigned a code scheme to make it easier to identify and track coverage.
Students will need one of these devices. Students can share in groups of 2-3 if necessary.
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